Speak Up 2017 is open for participation until January 19, 2018.
More than 500,000 students, parents and teachers will share their views on technology and learning to inform policy at the local, state and national levels as part of the 15th annual Speak Up Research Project for Digital Learning. Between now and January 19th, all K-12 students, parents, teachers, administrators and community members across the country have the opportunity to participate in the online surveys.
As part of our nonprofit mission, Project Tomorrow offers Speak Up as a free service to all schools and districts. Once registered, they receive both their local survey data and the national data at no cost at the end of the survey period. We also provide promotional materials, lesson plans, infographics, technical support and more.
In addition to questions on internet access and speed, mobile devices, gaming, aspirations and challenges, this year’s surveys also explore:
- Digital citizenship
- Cloud computing
- Math attitudes
- Data usage
Don’t miss out on your schools’ chances to win great offers from some of our partners during Speak Up America Week (December 4-8, 2017) and Speak Up Appreciation Week (January 8-12, 2018). All surveys submitted during those weeks increase the related school/district’s chances to win national conference registrations (from AASA, AASL, ISTE), professional development from CoSN, an iNACOL institutional membership and more!
Speak Up is the only annual, national survey to ask students, educators and parents how they use – and how they would like to use – technology for learning. Past Speak Up data reports and infographics are available at http://www.tomorrow.org/speakup/speakup_data_findings.html
Since 2003, more than 5 million K-12 students, educators and parents from more than 30,000 schools in all 50 states have participated in Speak Up. The online survey is facilitated by Project Tomorrow and supported by many of our nation’s most innovative companies, foundations and nonprofit organizations including Apex Learning, Blackboard, Inc., BrainPOP, DreamBox Learning, iboss, Qualcomm Wireless Reach, Rosetta Stone and Scholastic Education.