Tag Archives: CoSN

CoSN 2015: 10 Reasons Why Flipping the Classroom Can Change Education

Last week’s 2015 CoSN Conference in Atlanta, Georgia featured several sessions about digital learning, special programs, educational technology, and an interesting overall dialogue about K-12 education technology. One spotlight presentation, held by Kathleen Fulton, president of Fulton Creative Consulting, listed the “Top 10 Reasons Why Flipping the Classroom Can Change Education.” Check out the list below:

  1. Maximizes class time
  2. Individualizes instruction
  3. Creates peer learning opportunities
  4. Improves effectiveness
  5. Excites teachers
  6. Interests students
  7. Flipping benefits parents
  8. It uses resources effectively
  9. Builds 21st Century skills
  10. Flipped classrooms could be the future of education
To learn more about each reason, as well as Fulton’s caveats for each reason, check out the original article, “CoSN 2015: 10 Reasons Flipped Classrooms Could Change Education” by D. Frank Smith (EdTech Magazine). You can also learn more about flipped learning through Kathleen Fulton’s book of the same name.
During the fall of 2014, over 521,865 K-12 students, teachers, administrators, parents, and community members participated in the 12th annual Speak Up online surveys facilitated by the national education nonprofit organization, Project Tomorrow© in conjunction with the Flipped Learning Network™.
For the third year in a row, specific questions were asked of teachers, librarians, and building and district administrators on flipped learning and the use of videos in the classroom. Educators and administrators weighed in on professional development when learning how to flip a class. Students lent their voices on flipped learning, videos as homework, and how (and how often) they use learning and social media tools. Click here to learn more.

CoSN (the Consortium for School Networking) is the premier professional association for district technology leaders. For over two decades, CoSN has provided leaders with the management, community building, and advocacy tools they need to succeed. Today, CoSN represents over 10 million students in school districts nationwide and continues to grow as a powerful and influential voice in K-12 education.

CoSN 2015: The Eight Essentials for Success in Mobile Learning

Tuesday, March 17
9:15-10:15am – M301
Focus Area: Pioneering Innovation

Chris Dede, Wirth Professor in Learning Technologies, Harvard University
Julie Evans, CEO, Project Tomorrow

Researchers and developers have generated many insights about how to design, deliver, and evaluate highly successful mobile learning projects. These strategies for effective development and sustainability are summarized below, categorized as “8 essentials”:
• Purposeful planning for mobile device usage
• Leveraging content and curriculum that is mobile-empowered
• Understanding the power of Internet access
• Preparing educators effectively
• Securing leadership buy-in
• Building personal learner efficacy and capacity for self-directed learning
• Measuring project results with meaningful metrics
• Creating an ecosystem that is sustainable and scalable
Applying these strategies will greatly increase the chances for success of a mobile learning initiative.

This session will present examples illustrating successful use for each of the eight strategies. Participants will gain insights into how to develop, implement, and evaluate mobile learning initiatives.

Augmented Reality in the Classroom

When we think of augmented reality (or AR) we tend to think of video games in which players fully immerse themselves in the digital experience. While AR does stand for the augmentation of what users see in the “real world” with additional information, the point of mobile AR – the use of mobile devices to augment one’s experience – is not to immerse participants in their devices but to give them a heightened sense of their surroundings.

During the Consortium for School Networking (CoSN) Conference in March, participants used their phones

Lucy Grant (Educational Technology
Consultant), Barbara Treacy (Director
of EDC’s EdTech Leaders Online Program),
and Julie Evans participating
during the 2014 CoSN AR Experience.
(Photo provided by Heidi Larson)

to transform their surroundings during an Augmented Reality experience guided by Heidi Larson, Chris Dede, Matt Dunleavy, and a team of developers. Together the participants explored the benefits and challenges of the use of AR in classrooms, and were even able to sample their own AR history experience and discuss other AR experiences (i.e. for a social science experience, students could augment a town hall setting and take on the roles of voter, tax payer, and mayor). They found that students could benefit from AR by being able to study a topic in depth, work in teams, and learn more by teaching each other. Furthermore, teachers and chief technology officers may face challenges when it comes to building AR experiences but the payoff would be immense, as the experiences could be re-used from one year to the next.

While some AR experiences require time and a highly skilled team of developers, not all do. There are some simple versions that can just make presentations or pictures of students talk and show images or videos. Given this information, the options for AR use within the classroom are limitless and definitely worth exploring.

To learn more about the 2014 CoSN AR Experience, check out Heidi Larson’s original article “Augmented Reality: Good for Schools?

Heidi Larson specializes in virtual education, online collaboration, educational technology, and professional development. For over 10 years, she has advanced the efforts of EDC initiatives in these and other key aspects of education reform. Heidi is the State Outreach and Cross-REL/Technical Assistance Coordinator for the Regional Educational Laboratory Northeast and Islands at EDC and the Ed Tech Community of Practice lead for the Investing in Innovation (i3) Fund grantees. She is also developing online instructional modules about the use of social media in growing a business for EDC’s Social Technology Enabled Professional program. One of Heidi’s interests is how mobile technology and social media can benefit teaching and learning for educators and administrators, as well as students.

CoSN 2014 Attendees!

It’s not too late to stop by CEO of Project Tomorrow, Julie Evans’s panel session Tomorrow (3/21) at 10:30AM with Chris Dede!

New Strategies for Transformational Learning: Building Professional Development Capacity through Mobile Technologies

Presenters Julie Evans, CEO, Project Tomorrow with Chris Dede
Wirth Professor in Learning Technologies
Harvard University
Description Mobile learning for both students and educators is expanding and evolving rapidly. This session highlights insights from several mobile learning initiatives that span the range of new tools, media, and instructional strategies. Its focus is how mobile devices enable novel, effective forms of professional development that increase engagement and learning by both educators and students. Descriptions of exemplary projects across the country will provide you with strategies for leveraging mobile technologies to address key professional development challenges as well as enhance student instruction.
Focus Area Vision & Leadership
Essential Skill 1 Instructional Focus & Professional Development
Essential Skill 2 Leadership and Vision
Audience School System Administrators
Room Cardoza